ECG SIGNALLIVE130 HZ · DATA ONLY

OPEN-SOURCE GAME MENU

Choose the heartbeat experiment.

Open Ground Control in one tab, then launch a game. Fresh selected beats travel over a same-origin data-only channel; raw ECG stays in the acquisition tab.

01 · PLAYABLE · 2D · TIMED

Pixel Hop Twins

Two timed platform levels. Every fresh R-peak queues the game's normal buffered jump; keyboard controls remain available.

MIT code · CC0 sprites, audio and levels

02 · HOSTED BUILD · 2D · CLASSIC

SuperTux

The established Mario-style game. ECGaming verifies and stages the official 0.6.3 browser build, then maps beats to Space-jump.

GPL-3.0 code · separately credited game data · 246 MB first load

03 · HOSTED BUILD · PUZZLE · SWIMMING

MOTH

Five browser-native puzzle chapters. R-peaks jump on land; underwater paddling unlocks after a fresh physical ACC inhale crest is held steadily.

MIT · Polar ACC dive gate · keyboard/touch safety fallback

ONE SIGNAL · TWO MAIN VIEWS

Configure in Ground Control. Fly in Cockpit.

POLAR H10ECG + HR/RR
GROUND CONTROLMAP + CLEAR
VDO.NINJADATA BRIDGE
COCKPITFLAT + WEBXR

On a compatible phone, Polar acquisition and play stay in one tab. For Quest or iPhone, the relay room is public and unauthenticated. The optional beacon carries derived heart metrics, beat timing, and game commands—but never raw ECG samples or a Polar device identifier.